Tuesday, April 10, 2012

Ten Paces and Draw: Jaime Lannister

Here's a Jaime Lannister I did for the character re-design feature over at Ten Paces and Draw!  A lot of really sweet art from really talented people over there!  Check it




Fun business!

Monday, April 9, 2012

Draw a Bird day!

So yesterday was Draw a Bird Day!  In honor of which I drew a bunch of quick little birds.





Happy Bird Day

Tuesday, March 27, 2012

Gorgon!



A gorgon for Cup 'o' Doodle!
Just playing around.  In other news when googling around I discovered that in some accounts gorgons have brass hands amongst other things.  How about that, right?

Wednesday, March 7, 2012

Spaceman and ... oh.

Spaceman and Spaceman by Himself Without his Horse in a Big Scary Cave in: Totally Alone Life isn't Even Worth it Anymore.



Also I was poking around in my documents working on my portfolio the other day and I found this little WIP from this painting here and thought - "man, I like that little thing" and so now it's here.  By itself like a big kid.

Friday, March 2, 2012

Incoming!

Hello again!

Lots and lots in the works, hope to be able to post more soon!



In the mean time here are some wintery doodles I did for the games over at Cup'O'Doodle!

Wednesday, February 29, 2012

Painting Without a Brush


A friend of mine once pointed out to me that I seem to get a real kick out of using the wrong tool for the job, or using a tool in the 'wrong' way, while painting.  I thought about it and decided he was absolutely right.  As a result this thing here happened (presented both with, and without monster).



This was painted almost exclusively using the stamp tool.  Also featured are the marquee, a couple masks, some adjustment layers, and a couple filters.  What I did not use in this painting, aside from refining a mask here or there, was the brush tool.

It started out as a photo collage:



Which I coerced into a (mostly) coherent image.  I'm not sure I'm entirely happy with the image, I might work on it more or something later, but the process was a blast and it'll be fun to try to mush it into a more controlled workflow.